Bio

Hi, my name is Justin! I’m a programmer, level designer, and interactive artist based in Dallas, TX and I’ve founded Overpowered Games. I’m mostly self taught and I’m always learning new skills. I make fun.


If you’ve got a cool project and think I could help, I’d love to hear from you! I’m always interested in hearing about interesting projects!










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Professional Experience
  • Overpowered Games, LLC | Founder, Game Design and Code

    2010-Present | Creating video games and apps in Unity (my own and various clients’)

  • Studio 2511 | Co-Founder and Gameplay Lead

    2011-2012 | Gameplay coding for Urban Zombie

  • Reactor LLC | Contract Programmer (Remote)

    2011-2012 | Lead programmer for some of their mobile projects

  • Figment Productions Ltd | Contract Programmer (Remote)

    2010 | Worked with UK studio on a project for BAE Systems

  • Epic Software Group | 3D Modeling/Animation Intern

    2004-2005 | Created 3D models and animation using LightWave3D


Awards and Activities
  • SpaceJunk

    2011 | SpaceJunk was a finalist in Kongregate’s first Unity competition (top 25 out of 600+ entries)

  • Dallas Museum of Art

    2009-2010 | Digital Wind Chime on exhibit for several months, took part in panel discussions, helped operate electronics workshop for kids

  • LittleBig Train Heist

    2008 | Custom created level for LittleBigPlanet featured in a top 10 list by 1up.com and a top 20 list from ugo.com

  • International Game Developers Association

    2008-Present | Membership, local chapter meetings

  • Terrible Television

    2007 | Took 2nd place in student game contest judged by developers from Terminal Reality and Gearbox

  • North Texas Review

    2007 | Photography featured in UNT’s North Texas Review publication

  • Shining Storm

    2006 | Took 2nd place in student game contest judged by developers from Terminal Reality and Ritual Entertainment

  • UNT

    2006-2010 | Created and maintained online resources for UNT New Media and Japanese students


Skills
  • Unity

    C#, UnityScript, iPhone, Online Multiplayer, Augmented Reality

  • Other Software

    Photoshop, Lightwave3D, Maya, Blender, Audacity, iMovie, WordPress, PHPBB, and more

  • Hardware

    Have worked with various microcontrollers, sensors, and tools to create interactive electronics


Education
  • University of North Texas

    2005-2010 | BFA in New Media Art with a minor in Japanese